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"Wearables is a category that's here to stay," Harry Singh, a director at Intel Capital, said during the panel. However, Samsung may soon need to get more developers involved if it wants its device to really take off. The Korean electronics giant still operates under an invite-only strategy for apps to run on its smartwatch, and it's unclear when that will change. Gear debuted last month with about 70 apps.Since that time, one of the biggest criticisms of the smartwatch is that there aren't a lot more apps available. However, Samsung says that for now, it's sticking with its plans to seek out apps instead of opening up the platform to developers at large.

The Galaxy Note 12.2 will also reportedly run Android 4.3 Jelly Bean and house a pair of cameras: 8-megapixel at the rear and 2-megapixels tokyo nights / memories of green / blade runner vibes / cyberpunk / liam wong iphone case up front, The tablet should boast at least 32GB internal storage, Measuring in at 12.2 inches, much will be expected of the screen resolution; benchmarks call for 1,600x2,560 pixels, Considering the size of the tablet, we should expect a pixel density as sharp as the top 10-inch models, if not more so, It's not clear when we might see the Galaxy Note 12.2 make its debut, especially since the company just started selling 2014's edition of the Galaxy Note 10.1..

However, Samsung is a fan of releasing tablets and phones of multiple sizes, so a number of potential launch venues spring to mind. As is the case with every new year, the first few months of 2014 will give way to CES and Mobile World Congress. Then again, Samsung could host its own Unpacked event or simply shoot out a press release. Details for Samsung's rumored 12.2-inch tablet suggest that performance will be of the utmost importance. The here-and-there rumored Samsung Galaxy Note 12.2 could prove to be not only massive in size, but blazingly powerful as well.

Despite the tease of bringing "experiences" to mobile devices, Fils-Aime didn't provide additional details beyond noting that its Miiverse service can be accessed by tablets and smartphones, And while it isn't exactly an Earth-shattering revelation, the comments represent a rare moment when Nintendo and Fils-Aime concede that it needs to somehow better take advantage of the growing phenomenon of smartphone and tablet usage, He even prefaced the comments as "a little opening" to CNET, Nintendo has been steadfast against taking its exclusive first-party titles, with well-known characters such as Mario and Link, and making them available outside of Nintendo-made handheld and console gaming systems, The company realizes the draw of those titles and tokyo nights / memories of green / blade runner vibes / cyberpunk / liam wong iphone case wants to ensure that the only way to play them is to keep buying Nintendo products..

The company, however, could tap into a significantly larger pool of consumers if it opened itself up to smartphones and tablets. In its last fiscal year, ending March 31, Nintendo sold 3.45 million units of its Wii U system. In the last quarter alone, Apple sold 33.8 million iPhones and 14.1 million iPads. Of course, the ability to buy a Super Mario or Pokemon game for an Apple iPad Air or Samsung Galaxy S4 would mean overall less need for a Wii U or Nintendo 3DS, which Fils-Aime said would destroy both its hardware and third-party software businesses.

"That's why we're so focused on having content exclusive to our platform," he said, "When the consumer wants to play Mario, Zelda, and Pokemon, they have to purchase tokyo nights / memories of green / blade runner vibes / cyberpunk / liam wong iphone case our hardware to do so, And that preserves our overall financial model.", Nintendo, however, is increasingly dealing with questions about its ability to compete in this new world of gaming, Its home console, the Wii U, stumbled out of the gate, and the 3.45 million units sold in the last fiscal year was considered a disappointment, This holiday, hard-core gamers will be swept up by the launch of Microsoft's Xbox One and Sony's PlayStation 4..

The casual gamers that once flocked to the original blockbuster Wii, meanwhile, have moved on to more affordable, simpler games found on smartphones and tablets. Fils-Aime, however, says he believes Nintendo can get its groove back through a steady stream of software launches. The arrival of "Pikmin 3" and "The Legend of Zelda: Wind Waker HD" has kicked off a number of high-profile title launches in the near future: "Super Mario 3D" on November 22 and "Donkey Kong Country: Tropical Freeze," "Mario Kart 8," and "Super Smash Brothers" for Wii U coming next year.

"In the end, the consumer wants to be entertained, They want to play great software, and we feel very good about the plethora of software behind our platforms," he said, It's the standard pitch: Nintendo is relying on the strength of its first-party titles to carry it through during the busy holiday season, Secondly, Nintendo will stress the value of the Wii U, which dropped its "deluxe" bundle price to $300 in late August, Fils-Aime said, The price of the system, which is a year old at this point, is $100 less than tokyo nights / memories of green / blade runner vibes / cyberpunk / liam wong iphone case the PlayStation 4 and $200 less than the Xbox One..



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